Diablo 3

My Collectors Edition was confirmed on Friday night. I’ve taken 2 weeks off work and I’m ready to mould myself into my chair for at least 20-22 hours a day for that period. Yes, Blizzard has done it again – they’ve brought out another timesink!

They have added a few changes to the original formula though, with a level cap of 60 instead of 99. Hmmm, does this possibly remind you of Vanilla WoW? With news of a few planned expansions, we’ll probably see a few level increases as things progress, just like their ultimate moneymaker. The devs have stated that you should be able to get to the top level through the standard storyline, way before you finish Hell difficulty though. This should open up to more gear grinding and less level grinding – I guess to make their planned Arena battles fair they had to limit the level and skills available, making it a gear and skill grind.
Anyway, the Collectors Edition! Ohhh it’s so tasty! On top of the standard game, just look at the extra goodies you recieve:

  • Behind the scenes making of DVD (and Blue-Ray)
  • Diablo III Soundtrack.
  • The Art of Diablo III 208 page book.
  • Diablo skull and 4gig USB soulstone.
  • The full games: Diablo II and Diablo II: Lord of Destruction come loaded on the flashdrive.
  • The soulstone USB fits into the skull as a resting place/decoration item.
  • “Aesthetic Artifacts” in Diablo III: Two special color dyes (Bottled Cloud and Bottled Smoke) and glowing Tyrael’s Angelic Wings. These items can be used through your shared stash on any of your characters as many times as you want.
  • World of Warcraft Fetish Shaman pet.
  • Starcraft II Battle.net character portraits

That skull is pure beauty. I can’t think of a single RPG geek that wouldn’t want Diablo’s skull (with the soulstone embedded) on his desk. It’s an absolute must-have.

Of course, Collectors will be limited. I had to try quite a few stores before getting myself one booked. If you’re a US citizen, you can still try Amazon and see if they have any left. Be sure to use my referral linky if you do though :)

Need for Speed: The Run

There’s a ton of words that can be used to describe the new Need for Speed. If I had to choose one, it would be “frantic”. The latest installment in the franchise drops the track action that the last few have seen and kicks us back to the days of NFS 3, 4 and 5 – the good old days. It’s you, the car, and a long stretch of road.

You play Jack Rourke, who’s on the run from the mob (or something like that) and you get given an exit ticket by an old friend – race from San Francisco to New York in a Cannonball Run-type event. The stage is over 3000 miles, of which you see about 300 miles, still a mighty chunk of road to cover, and the speeds are insane. On the way you’ll have rivals trying to knock you out of the race, cops trying to catch you and that unknown mob trying to kill you. You start the game by escaping the mob and racing off in one of their cars, dodging bullets and SUVs. You then meet up with your friend, where the action really begins. Pick a car from the unlocked selection and hit the road.

The Run has no money system, no real manual tuning or upgrade system, instead going for a model of either stealing a car in the next tier or stopping at a gas station along the road and somehow having the ability to choose (and change the bodykit and paintwork) a new car. Changing vehicles is hardly ever an issue in single-player though – I managed to play the entire campaign using only the cars chosen at the mandatory changes in tier.

The cars and scenery are absolutely superbly crafted – with a price. The stunning scenery and lighting tends to slow the game down on both PC and Playstation, subtracting quite heavily from that feeling of speed. In the sections where everything goes smoothly though – it’s a beautiful thing. You almost feel sucked into the game, weaving through traffic like it’s real. The handling model is perfect for the game -yes it is arcadey, but then this is not a simulation. The Run is the closest you can legally get to taking an exotic car and blasting across the US coutryside. It’s fun and never tries to be anything other than fun. The storyline hints at seriousness but it’s soon forgotten as you get sucked into the next stretch of road, then the next, then the next.

Oh yes! The way the levels are loaded on top of each other is addictive. You don’t get much of a menu between screens – instead the next level loads as soon as you pass the finish line and the experience counter gets added. You have to force yourself to manually open the menu and press Quit. All sense of time seems to drift away as you push toward the next town.

Apart from the racing there are also a few interactive cutscenes – the usual rubbish where you have to mash buttons to jump fences, punch cops and sprint. In my opinion it doesn’t really add anything to the game and could just have been standard videos. The true gameplay comes in one of a handful of challenges – make up time between stages, pass X amount of other racers or beat an elite rival. The last stage in the single player campaign is an absolute humdinger which you absolutely HAVE to see, and also sets up events for a sequel.

To summarise a review that’s getting way too long – The Run is great fun. The multiplayer elements and challenges add a bit of replayability to the extremely short (4 or so hours) campaign. With this installment I believe that EA has returned to what made Need for Speed great all those years ago. It’s a pick up and blast game. No technical details to daunt you, just take your car and drive, drive, drive. It scores high on the graphic elements, barring the slowdown glitches. The music suits the scenery perfectly. The gameplay is spot-on for what it’s supposed to be. I score it 4 out of 5 – an almost perfect masterpiece, screw the other critics.

Psst!

Hey you! Do you like free games? Of course you do. Is it hard to find quality free games? Damn right it is.

So the guys over at Dev-Fire have created this awesome app that brings the best of free to your download queue. Think Steam for the free world, without the annoying resource hogging, and you get Game Downloader.

It features a clean interface and is portable too, so you can load it on your flash drive and carry it wherever you go. The bonus is (tested on Windows, so correct me if it’s not so on other platforms) that it downloads the full installers of the game, which you can then reuse on as many PCs as you want, unlike certain other platforms that makes you download everything over and over again.

Just select the your favourite game category from the dropdown, choose a game and click Download. Building your gaming repertoire has never been this easy!

The Art of Video Games – Games as art

I’ve always believed that video games are an art form, an expression of the artists and developers. The Smithsonian American Art Museum seems to agree with me, and have started with an exhibition of video games through history. Since its initial conception I’ve voted on my favourites and watched as the idea grew from concept to exhibition.

They have done a successful tour with the idea and are now opening a permanent display at the Smithsonian on March 16, 2012. Sadly things like this don’t happen in South Africa so I’m once again left out, but from the pictures it seems quite impressive.  Games like Pac-Man, Super Mario and Myst will be available to play on the original hardware, and the top voted 80 games, including legends such as Pitfall, Minecraft, Portal, Earthworm Jim anad many others, will be viewable through screenshots and play footage.

There’s also a book available, which I’m seriously considering to add to the coffee table. If you’re in the area, definitely go have a look, and send me some pics!